Sushant Timmapur is an Indian entrepreneur and product designer who has gained prominence as a co-founder of Matiks, a Bengaluru-based startup that focuses on gamifying mathematics to make learning math engaging and fun. Launched in 2024, Matiks has quickly made waves in the edtech and gaming sectors by blending competitive gameplay with mental arithmetic skills, appealing to users of all ages who want to improve their math fluency through an innovative platform. Sushant’s background in product design and engineering, combined with his passion for mathematics and education, underpins his entrepreneurial journey. Explore some interesting facets about Sushant Timmapur’s career, Matiks’ mission, funding milestones, and more in the following points.
Sushant Timmapur completed his Bachelor's degree in Electrical, Electronics, and Communications Engineering at the Indian Institute of Technology (IIT) Guwahati between 2018 and 2022. Alongside his engineering studies, he pursued a minor in Product Design from 2019 to 2021. This strong academic foundation provided him with both technical and design expertise, which he later leveraged in his professional roles and entrepreneurial ventures. His educational experience at a premier institute helped hone his skills in problem-solving and innovation.
Before co-founding Matiks, Sushant honed his product design skills at Flipkart, one of India's largest e-commerce platforms. He worked there from July 2022 until September 2024, progressing from a Product Designer I to Product Designer II. His role involved creating user-centric design solutions, which prepared him to build an intuitive and engaging user experience for Matiks. He also briefly worked at Ping and dedicated time to volunteer for the U&I Trust, reflecting a commitment to social causes alongside his professional development.
Sushant co-founded Matiks in September 2024 alongside Sudhanshu Bhatia and Mohan Kumar. Matiks is a Bengaluru-based mobile gaming platform centered around mathematics skills such as speed, memory, and puzzle solving. The startup was conceived as a response to the need for making math accessible and exciting through gamification. With less than 20 employees, Matiks quickly scaled its user base and expanded its product offerings with Sushant driving focus on product and design.
Matiks distinguishes itself by combining gaming with mental arithmetic exercises. The app offers multiplayer duels, daily contests, global leaderboards, and personalized progress tracking that gamify math practice. This interactive approach aims to reduce math anxiety and promote a growth mindset by turning math learning into a sport or game rather than rote calculation. The platform has features that appeal to various age groups, which makes learning math fun and competitive.
Since its launch, Matiks has garnered approximately 100,000 users and surpassed 50,000 downloads on the Google Play Store, reflecting strong market interest. The platform also supports a Discord community and social features that encourage users to add friends and build competitive or cooperative math communities. This social aspect enhances user engagement and retention.
In August 2025, Matiks raised $3.14 million (around ₹27 crore) in a pre-Series A funding round led by Tanglin Ventures, with participation from Info Edge Ventures and several prominent angel investors such as Aman Gupta (co-founder of boAt) and Unacademy co-founders Gaurav Munjal and Roman Saini. This substantial funding validates the startup’s vision and enables it to grow its team, enhance marketing efforts, and expand into new markets.
Sushant has openly described his personal journey with mathematics, beginning with an abacus class in 2009 that sparked his lifelong fascination with numbers. Winning a national championship in mental math gave him confidence that has shaped his approach to learning and teaching math. He believes building confidence and removing fear from math is critical, a philosophy which directly influences the design and mission of Matiks.
As a co-founder and Product and Design lead, Sushant is responsible for shaping user experiences that make math enjoyable and accessible. His background in product design helps integrate user-friendly interfaces and engaging game mechanics that improve skill-building. His leadership in design ensures that Matiks not only appeals visually but also delivers educational value effectively.
Matiks operates within India's rapidly growing gaming and edtech industries. The Indian gaming sector is valued at approximately $3.8 billion as of 2025 and is projected to reach $9.2 billion by 2029. Unlike many gaming startups, Matiks focuses specifically on educational games that have competitive and community features. This niche addresses a critical gap by appealing to parents, schools, and learners looking for quality math enrichment tools.
With fresh capital from its recent funding, Matiks plans to expand its team beyond the current under-20 employees, broaden its catalog of math-based games, strengthen marketing to reach wider demographics, and enter additional regional and global markets. The startup has also introduced a paid “Creators Programme” that allows users to create and manage math learning communities, fostering ecosystem growth and deeper engagement.
Sushant Timmapur exemplifies the modern tech entrepreneur who combines a solid technical education, professional design experience, and a passion for education to build impactful solutions. Through Matiks, he is helping transform the way people, particularly students, engage with mathematics by turning it into an interactive and confidence-boosting experience. As Matiks grows, its approach could influence not just edtech, but the broader learning culture—challenging traditional perceptions of math as intimidating and unlocking the joy of numbers for many. Sushant’s journey reflects how innovative product design, user-centric thinking, and personal passion can unite to create transformative educational technology.