Stephen Haney, founder of the new design tool Paper, announced that the platform is now open for sign-ups. The announcement, made via a tweet, highlighted a unique feature allowing users to visualize their logos in a style reminiscent of Apple's iconic heat map invitations. This launch marks Paper's entry into the competitive design software market, aiming to foster greater creative exploration among designers.
Paper distinguishes itself by focusing on dynamic, pixel-based effects and advanced visual elements like shaders, moving beyond the traditional vector-centric approach of many contemporary design tools. "We think you're gonna love it!" Haney stated in the tweet, inviting users to upload their logos and experience the distinctive visualization feature. This capability underscores Paper's commitment to enabling designers to create more expressive and visually rich content.
Haney, previously known for co-founding Modulz and contributing to Radix UI, brings a contrarian perspective to design tooling. He emphasizes that designers do not necessarily need to learn to code, advocating for tools that facilitate creative problem-solving and decision-making rather than strict handoff processes. Paper's underlying technology, built on browser tech like HTML and CSS, allows for direct output of designs into code, aiming to bridge the gap between design and production without compromising creative freedom.
The platform also integrates artificial intelligence (AI) to accelerate workflows, offering features like image generation and future UI generation. Haney views AI as an assistant that empowers designers to iterate faster and explore more permutations, maintaining the designer's control over the creative process. This approach seeks to enhance efficiency while preserving the artistic integrity of the design.
Paper's initial focus is on brand and marketing designers, addressing a perceived gap where existing tools may not fully satisfy the need for highly creative and visual outputs. The company, a small team that started nine months prior, aims to be user-oriented, gathering feedback to continually refine the product. Haney believes that a unique and intuitive interface, coupled with a focus on solving real user problems, will serve as a key differentiator in the evolving design software landscape.